Proxemics
Made in 48 hours, a short social stealth game about avoiding people...
A submission for Global Game Jam 2025 - theme is BUBBLE
The year is 2020, and there are whisperings of a catastrophically infectious virus set to wipe the globe. Lockdowns have started happening in the Far East but not yet in your city. A naturally cautious and easily anxious person, you are terrified of being infected, but today, you need to take the train.
Objectives:
- Dodge the NPCs and avoid anyone entering your personal bubble AT ALL COSTS!
- Collect the items needed for your journey before the train arrives
- Once items are collected, head onto the train
- Relax on the train ride with some happy music!
Controls:
[WASD] move
[R] to reset
[P] to pause/unpause
Mouse to move camera
proxemics /prɒkˈsiːmɪks/
noun
the branch of knowledge that deals with the amount of space that people feel it necessary to set between themselves and others.
Credits:
Programming - Riordan Callil
3D modelling and textures - Austin, Lily
Sound design and music - Jane Wei
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Authors | Upakai, JaneYWei, Austin - HiddenEntity |
Genre | Platformer |
Made with | Godot |
Tags | covid, personal-space, Stealth, Third Person, Walking simulator |
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